There was a discussion today on the Into the Odd  Discord about how to describe "generic" Critical Damage and recovery. What do you tell players happened to their characters when they fail a STR save? What exactly do their allies do to get them back on their feet?   My response was that I describe it in a very " Left 4 Dead  -like" manner. "Generic" Critical Damage knocks you to the ground like in L4D . Later on, your friends pick you up, slap you awake, give you some water and quick bandaging. Not too worried about detail or realism in my descriptions.      Yes, this Left 4 Dead   My mind immediately went further down this path. The design of Into the Odd  really is like Left 4 Dead  in a lot of ways.   Critical Damage  Into the Odd:  Knocked out of action, will bleed out in an hour if not assisted by someone.  Left 4 Dead:  Knocked to the ground and largely out of the action. Will eventually die if not assisted by someone.   Recovery from Critical Damage...
In which I write about tabletop RPGs and very little about pastries.